Computer Music and Digital Audio

  • Physical Computing for the Arts
  • Sound Synthesis and Programming for Sound Synthesis and Algorithmic Composition (SuperCollider, CSound, Common Music)
  • Audio for Multimedia and Internet Applications (various applications at the graduate and undergraduate level)
  • Audio Recording and Analysis
  • Notation and Sequencing (Finale, Sibelius, Logic Pro)




  • Interdisciplinary Projects I: Film
  • Audio Production for the Cross-Disciplinary Artist
  • Digital Arts Collaboratory
  • Project Management


Traditional/Acoustic Music

  • Composition for electronic and acoustic instruments
  • Film Scoring
  • All Levels of Aural and Written Music Theory (including Counterpoint and Orchestration)